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Oswan wonder swan link cable1/6/2024 There have also been some minor fixes to the CPU emulation. Small fix: no default sound frequency was given if the registry setting Hopefully this also allows users of Windows 95 and NT 4 to play? Switched DirectX version down to Version 5 I've removed the "Evolution" Hack as it wasn't working. Added MIRR instruction to prevent an error in "Card Fighters 2" Added LINK and UNLK instructions to make "Rockman Battle and Fighters" This was causing glitches in several games, including "Metal Slug 2". Fixed a graphics bug that was creating a mis-sized hardware window. This can be manually overidden but I recommend leaving it. Added an auto detect option to 'System Type' based on the rom's header. Renamed the colour selection menu option to a selection of 'System Type'. Added a B&W renderer, both NGP and NGPC systems are now supported. Added DMA support, improves/enhances _many_ games. Added flash support, use the "Options\Paths." menu to configure. What a suprise another release for this NGPC emu, heres whats new: For more info go here personally I'll stick to my PC for MAME but there may be some wanting this kind of thing, bit pricey though. Roms are now sorted properly in the menu.Ī new catagory for this, Arcade In A Box is basically a two player arcade style joystick and PC all-in-one with MAME installed that can plug into your TV. Roms will now be displayed by filename only. Was creating more problems than benefiting. Removed unzipped Rom Header extraction code. Read the 'Buttons' section below on how to perfom this. Gamepads can now be configured in the ini file. Fixed Jumbled tile/misplaced pixel issue with some games (DKC, Secret of Evermore, Metroid). Super Mario Kart, Pilotwings etc now run correctly. SNES emu, compatibility should be equal to the Windows version now, heres whats new: Walls can no longer be seen through and the moongates work Recreation of the classic computer game Ultima IV with the aim of making it easy to run on modern systems. It's the first release and has 8 difficulty levels Very Easy to Impossible.Ī little behind the Windows version but finally here for the small number who use it, changes are as the Windows version. I have to question why bother with making this one?, it's Minesweeper the dullest of all the Windows games, but I geuss some people like it. Added Kempston joystick support, further details on how to use the joystick can be found in the readme file. When you make your changes, it will rewrite the STELLA.INI file (if it was loaded from the XBox hard drive) If you are running the emulator from a CD/DVD media, you'll have to construct your own STELLA.INI file and write it to the root directory.Īgain no link, both this & gnuboy have instructions for making ini's in the readme. The font height, the menu text offset, and the screen modifiers. To configure Stella, press the Left Thumbstick. A STELLA.INI file can be written from inside the emulator. When you make your changes, it will rewrite the GNUBOY.INI file (if it was loaded from the XBox hard drive) If you are running the emulator from a CD/DVD media, you'll have to construct your own GNUBOY.INI file and write it to the root directory. You can make the gamescreen as big or as small as you like and reposition it anywhere. *This will also let you resize and reposition the game screen to whatever you want* The font height and the menu text offset. To configure Gnuboy, press the Left Thumbstick. The GNUBOY.INI file can now be written automatically from inside the emulator. All the other UI stuff to bring it in line with the other emus GB/GBC emu, heres whats new from the readme: Added option to Patch between Debug Retail Changed Sections to a Listview for better Overview Changed Layout due to Information Overload Browser similar in function to explorer, heres whats new:
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